I started at 3:00 after work to optimize my zombie spawning system and many other things, using simple meshing and simple collision checking. after optimization, I made the zombies die and move and spawn using basic spawn mechanics, setting up a spawn array
spawn = array_create(3);
spawn[0] = { xx: 1440, yy: 780, zz: 50 }
spawn[1] = { xx: 1440, yy: 680, zz: 50 }
spawn[2] = { xx: 1440, yy: 880, zz: 50 }
pos | spawn 1 | spawn 2 | spawn 3 |
x | 1440 | 1440 | 1440 |
y | 780 | 680 | 880 |
z | 50 | 50 | 50 |
also posted a video on the test
Added in collisions and Made the zombies chase the player (Next Stress Testing)
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