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The Day of Optimization

Writer's picture: gamerplayer32gamerplayer32

Updated: Mar 31, 2022

I started at 3:00 after work to optimize my zombie spawning system and many other things, using simple meshing and simple collision checking. after optimization, I made the zombies die and move and spawn using basic spawn mechanics, setting up a spawn array

spawn = array_create(3);

spawn[0] = { xx: 1440, yy: 780, zz: 50 }

spawn[1] = { xx: 1440, yy: 680, zz: 50 }

spawn[2] = { xx: 1440, yy: 880, zz: 50 }


pos

spawn 1

spawn 2

spawn 3

x

1440

1440

1440

y

780

680

880

z

50

50

50

also posted a video on the test


Added in collisions and Made the zombies chase the player (Next Stress Testing)

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